the texture maps of Gears 5 are broken. generally with the ending .b2tex1, .b2tex0 are converted with TexmorphGears in .dds format appearing completely broken,
the problem only in the normal maps.
Using TexmorphGears_BC7 the dds file cannot be opened.
someone else has this problem, is there a way to solve it?
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Like I said the BC7 is only supposed to be used with the b2tex1 files. And yes, it appears that you're problem is caused by the photoshop plug-in since it should be able to open output BC7. For blender, BC7 is not supported directly. You can download the compatible one here: https://download938.mediafire.com/1oguyx5m5gcg/9eb8rk1mqcxe9k1/Plug-ins.rar After installing this plug-in, you should be able to open the BC7 output dds files.